And even if you were to complete all puzzle pieces to a play set, they’re only 5 screens at most with limited replay ability. From playing 2x per day, I’ve yet to see a single puzzle piece get awarded from beating a level, a milestone, or even a special event, but instead only win a free move, disco ball, or a board scramble. That’s not to say you’ll see any of the play sets teased by the game’s opening screens: I’ve played at least 500 screens worth of the game, and I’ve only unlocked 2 of the 10+ play sets offered, and that’s only because the first 2 play sets only required 4 puzzle pieces apiece. If you don’t spend nearly a month of playing all the levels over & over again, you can pay roughly $15 to be allowed to continue. In the last 10 screens of level 6, after you’ve cleared 50 screens already on this level, you’re expected to “earn” 1700 batteries in order to proceed to the end puzzle. Install Toy Story Drop! on your Mac using the same steps for Windows OS above.
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